sense and new

Ottobre 11, 2007

If it feels new, then it’s not cyberpunk.

If it makes sense, then it’s not cyberpunk.

I realised that in cp fiction, all technology is given for granted, nothing is new in a world so full of innovations: characters tend to be really jaded about technology, and it works in a very different way from classic sf, where the sense of wonder and discovery is relevant…H.G. Wells just came to my mind: he the exception, he was so ahead. I’ll fetch the titles of the stories Im thinkign to.

Anyways. Chaotic prose and uselessness of material progress seem to me some good reference points to start with. Still Im very bothered by a silly problem, that is not being able to use another word than “cyberpunk” in this blog, but i really lack of decent alternatives.

Im very busy with my job lately and im not getting any time to ponder about the meaning of android life.

One thing I managed to sketch out is that roleplaying games are historically, pen and paper ones, began to spreaad at the same time as science fiction did. I actually wrote a few things about RPG’s and the similar, I need some time to go through it again. The point of it though, is that RPG’s are a primitive way to develop a “mind theatre” (term later on used by White Wolf publisher), and a mind-theatre is an internal virtual reality. In some ways, from a human point of view, i think pen and paper-path to other realities is “pure” from electronic-AI-addiction, on the other hand, on the timeline of our recent history, RPG’s were the precursors, or the aids, to many SF and cyberpunk scenes/environments etc.

I am interested in cp for the times we are in are really crucial to the understanding of the realtion creator-created, since we approacha season when creations will suffer realistically, their artificial neurons will mushroom, and we’ll face more or less the same questions that the Greek gods dealt with while dealing with mortals.

Which brings my topic discussion yet to one more field, on the exoteric-technology-in-the-past bend.

One interesting analogy is: now sex is the prevalent drive in the development of the internet, whether you like it or not, and most interactive technology is being developed, or it will become accessible, in order to have males mating artificial females.

Genesis 6:2 …the sons of God saw that the daughters of men were beautiful; and they took wives for themselves, whomever they chose.

So maybe we’ve been worshiping a graphic designer or something.

If you are interested in thsi stuff, there are a lot of sources on the net, of course most of it is psycho, but serious researchers have addressed the topic myth/technology since a good forty years ago with professionality.

so far so good.

gotta really get some sleep.

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